Thursday, July 14, 2011

Just Cause 2 nVidia CUDA furnishings comparission ON and OFF

Just Cause 2 nVidia CUDA furnishings comparission ON and OFF Tube. Duration : 4.57 Mins.


English: This video shows the CUDA effects implemented in Just Cause 2. This is *not* PhysX! There are two of them: Bokeh Filter and GPU Water. Bokeh is some kind of DoF/Blur lens effect. GPU Water draws a pretty nice water surface with ripples and waves. Along the video I'm activating and deactivating those effects. The activation of such effects heavily impact the performance so you need a high-end nv card or SLI configuration to play at least well in high resolution like 1680x1050 or plus. Maybe a GTX275 or higher. EspaƱol: Este video muestra los efectos de CUDA implementados en Just Cause 2. ¡Esto *no* es PhysX! Hay dos de ellos: Bokeh Filter y GPU Water. Bokeh Filter es un efecto de lente tipo PdC/Borroneado. GPU Water dibuja una muy linda superficie del agua con rompimientos y olas. Durante el video voy activando y desactivando esos efectos. La activacion de dichos efectos impactan severamente en el rendimiento asi que se necesita una tarjeta de nv de alta gama o una configuracion SLI para jugar al menos bien en resoluciones altas como 1680x1050 o mas. Quizas una GTX275 para arriba. Details/Detalles: All settings maxed out/Todos los seteos al maximo 1920x1200; 2xTRMSAA; 16xAF Recorded with/Grabado con Fraps 3.1.2 Compiled and compressed with/Compilado y comprimido con VirtualDub 1.9.6 System/Sistema: Monitor: Dell E248WFT 24" 1920x1200 @ 60Hz Video 1: Sapphire ATI Radeon HD4850 512MB DDR3 @ 690/1128Mhz Video 2: XFX GeForce 9800GT ECO 512MB DDR3@ 675/1700/950Mhz ...

Tags: CUDA, physx, nvidia, Just Cause 2, Bokeh, GPU water, Gameplay, GPGPU, just cause, trailer, HD, microsoft, windows, seven, vista, games for live, intel, core, i9, i7, i5, i3, ion, forceware, 196, beta, demo, catalyst, 10, directx, 10.1, 11, ati, radeon, 5800, gtx, 400

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